Scaffolding

Make your Nexo setup Bedrock-compatible

Scaffolding automatically converts your Nexo setup into Geyser mappings and packs, so it works for Bedrock players

Powerful features

Scaffolding bridges Nexo with Geyser to simplify support for Bedrock Edition. It automatically converts your Nexo setup to a Bedrock-compatible .mcpack and Geyser ItemMappings, so Bedrock players can see your custom items, blocks, furniture, armor and more, same as Java players

Made for Nexo

Whenever your Nexo setup changes, Scaffolding reconverts your setup. No extra tools, setup or manual steps needed, the converted setup is automatically deployed to Geyser for you

Cross-platform parity

Bedrock players see the same custom items, blocks, armor, glyphs, sounds and GUIs as Java players. This applies to all consoles that run Bedrock; PC, Switch, Consoles and phones

Converted in the cloud

The heavy conversion runs on NexoMC machines, instead of yours, so a big Nexo setup will not eat your RAM or CPU and hurt server-performance

Furniture & Tridents on Bedrock

The optional ScaffoldingExtension, a custom Geyser extension, makes NexoFurniture and custom Tridents behave correctly for Bedrock players, so display-entity furniture and thrown Tridents look and work as intended

What works on Bedrock

Scaffolding already covers the large majority of Nexo content.
A few features do not convert yet or have rough edges on Bedrock, listed here

Supported

  • Items, 2D, 3D & animated
  • Bows, crossbows, tridents, etc.
  • Custom blocks, Nexo & Carpentry
  • Custom Armor & Elytras for Players
  • Custom mob armor
  • Custom sounds
  • Custom GUIs, glyphs & emotes
  • Vanilla HUD & GUI overrides
  • NexoFurnitureWith extension

Not yet supported

  • Dyeable models & furnitureShown with their base texture; Bedrock can't tint per item yet
  • Custom spearsLook correct, but their animations don't play properly yet
  • Custom paintingsShow as vanilla for Bedrock players
  • Hopper / dropper / dispenser reskinsThese Bedrock screens are hardcoded and can't be reskinned

These are actively being worked on. If you rely on one, let us know in the Discord so we can prioritise it

Third-Party plugins

Scaffolding also has support for other big plugins listed below,
letting your Bedrock players get the full experience!

  • BetterModel With extension
  • BetterHUD
  • LuxDialogues

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Latest releases

v1.0

  • ModelEngine
  • Looping idle animation blending under a one-shot animation that should replace it
  • ModelEngine models clashing with plugins that show or hide models themselves
  • Example; Phoenix Crates hiding the world crate from the player opening it

v0.4

  • Shields blocking when right-clicking on Bedrock-Clients, unlike vanilla shields are sneak-only
  • Fixes some issues with certain types of Custom-Blocks that are "too tall"
  • Custom-Tooltips poorly cut, now shows as on Java
  • Alter logic for SIMPLE animation-type to further prevent low-end client-issues

v0.3

  • ModelEngine Death-Animations not playing for Bedrock players
  • ModelEngine-entities not properly culling when they should
  • Spawned ModelEngine-entities tied to a Dummy not properly displaying
  • Custom Blocks using 3D-models not properly rendering

View full changelog

Where to buy

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Buy on NexoMC

Purchase directly for your NexoMC account & download instantly from your account page

Voxel.shop

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McModels

Region-based marketplace with crypto, PayPal, Google Pay and card checkout