Scaffolding

Make your Nexo setup Bedrock-compatible

Requires Nexo 1.26+, Geyser 2.11.0-SNAPSHOT+, ScaffoldingExtension 0.1+

Early Access:
Scaffolding is still being worked on, so some Nexo content may not convert
perfectly yet and behaviour can change between updates.
Please report any bugs or issues you encounter.

Powerful features

Scaffolding bridges Nexo with Geyser to simplify support for Bedrock Edition. It automatically converts your Nexo setup to a Bedrock-compatible .mcpack and Geyser ItemMappings, so Bedrock players can see your custom items, blocks, furniture, armor and more, same as Java players.

Made for Nexo

Whenever your Nexo setup changes, Scaffolding reconverts your setup. No extra tools, setup or manual steps needed, the converted setup is automatically deployed to Geyser for you.

Cross-platform parity

Bedrock players see the same custom items, blocks, armor, glyphs, sounds and GUIs as Java players. This applies to all consoles that run Bedrock; PC, Switch, Consoles and phones.

Converted in the cloud

The heavy conversion runs on NexoMC machines, instead of yours, so a big Nexo setup will not eat your RAM or CPU and hurt server-performance.

Furniture & Tridents on Bedrock

The optional ScaffoldingExtension, a custom Geyser extension, makes NexoFurniture and custom Tridents behave correctly for Bedrock players, so display-entity furniture and thrown Tridents look and work as intended.

What works on Bedrock

Scaffolding already covers the large majority of Nexo content.
A few features do not convert yet or have rough edges on Bedrock, listed here.

Supported

  • Items, 2D, 3D & animated
  • Bows, crossbows, tridents, etc.
  • Custom blocks, Nexo & Carpentry
  • Custom player armor
  • Custom sounds
  • Custom GUIs, glyphs & emotes
  • Vanilla HUD & GUI overrides
  • NexoFurnitureWith extension
  • ModelEngineWith extension

Not yet supported

  • Dyeable models & furnitureShown with their base texture; Bedrock can't tint per item yet.
  • Custom elytrasRender as worn armor, but players can't glide with them.
  • Custom mob armorArmor worn by mobs (horse, wolf, etc.) does not render.
  • Custom paintingsShow as vanilla for Bedrock players.
  • Hopper / dropper / dispenser reskinsThese Bedrock screens are hardcoded and can't be reskinned.
  • Custom HUD plugins (e.g. MythicHUD)Only vanilla HUD retextures convert for now.

These are actively being worked on. If you rely on one, let us know in the Discord so we can prioritise it.

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Where to buy

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Buy on NexoMC

Purchase directly for your NexoMC account & download instantly from your account page

Voxel.shop

Formerly Polymart, freshly rebranded. Checkout with Stripe or PayPal.

McModels

Region-based marketplace with crypto, PayPal, Google Pay and card checkout.